The relative effectiveness of different weapon skills and builds within Elden Ring’s player versus environment (PvE) content is a frequent subject of discussion. Specifically, the comparison of the “Stormcaller” Ash of War to “Double Slash,” another skill, is often analyzed by players on platforms like Reddit, using available statistical information and personal experience to determine their respective strengths and weaknesses. These analyses often involve evaluating damage output, animation speed, stamina consumption, and situational utility against various enemy types.
Understanding the comparative advantages of these skills offers significant benefits to players seeking to optimize their character builds for PvE encounters. This optimization allows for faster enemy takedowns, improved resource management, and enhanced survivability. Historically, players have relied on community-sourced data and anecdotal evidence to inform these decisions, creating a valuable resource for both new and experienced players of Elden Ring.
The ensuing discussion will delve into the specific attributes of these skills, considering factors such as damage scaling, weapon compatibility, and practical application within different areas of the game. Furthermore, the role of community-driven statistical analysis in shaping player perceptions and informing build choices will be examined.
1. Damage per FP
Damage per FP, or Focus Point, represents the amount of damage a weapon skill inflicts for each unit of FP consumed. Within discussions concerning “stormcaller or double slash elden ring pve reddit stats,” this metric is crucial for evaluating the efficiency of each skill. A skill with higher damage per FP offers greater sustained damage output before requiring FP replenishment, leading to improved resource management and potentially higher overall damage in prolonged encounters. For example, if Stormcaller inflicts 500 damage at a cost of 20 FP, its Damage per FP is 25. If Double Slash inflicts 400 damage at 15 FP, its Damage per FP is approximately 26.67. This difference, while seemingly small, can accumulate over extended fights.
Community analysis on Reddit often involves players sharing their observed damage numbers and FP consumption rates for these skills under various conditions. These analyses consider factors like enemy resistances, weapon scaling, and the player’s stats. This shared data creates a collective understanding of the true Damage per FP in practical scenarios. This becomes especially important when facing bosses with high health pools, where FP efficiency directly translates to sustained damage and the ability to maintain offensive pressure.
Therefore, Damage per FP is a core component in determining the relative effectiveness of Stormcaller and Double Slash within Elden Ring’s PvE environment, as documented on Reddit. While other factors like animation speed and stagger potential are relevant, a superior Damage per FP allows players to maximize their offensive capabilities and optimize their character’s build for consistent and efficient performance. Understanding this relationship enables players to make informed decisions about which skills to prioritize, ultimately contributing to a more effective and enjoyable PvE experience.
2. Animation Speed
Animation speed is a critical attribute when comparing the “Stormcaller” and “Double Slash” Ashes of War, particularly within the context of Elden Ring’s PvE environment and player discussions on platforms like Reddit. This aspect significantly influences a skill’s practical utility and viability in various combat scenarios.
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Attack Window and Vulnerability
Animation speed directly correlates with the attack window presented to the player. Slower animations leave characters vulnerable to enemy attacks for a longer duration. For example, a lengthy wind-up animation on Stormcaller might allow an enemy to interrupt the skill or inflict damage before the attack connects. Conversely, the faster execution of Double Slash could provide more opportunities to evade incoming attacks, increasing survivability.
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Damage Output per Unit Time
While raw damage output is important, the speed at which damage is delivered is equally significant. A skill with a slightly lower damage value but a faster animation speed might result in higher damage output per unit time. This is particularly relevant in encounters where enemies are only vulnerable for short periods. Reddit discussions often include calculations comparing the sustained damage potential of these skills based on their respective animation speeds.
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Stamina Management
Animation speed can also influence stamina management. Longer animations often consume more stamina, potentially leading to exhaustion and further vulnerability. Faster animations allow for more frequent attacks and dodges, providing greater control over the combat flow. This interplay between animation speed and stamina consumption is a recurring theme in player evaluations of these skills.
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Interrupt Potential
The speed at which an attack connects affects its ability to interrupt enemy actions. Faster attacks are more likely to stagger opponents or prevent them from executing their own attacks. The ability to interrupt crucial enemy attacks can significantly improve a player’s chances of survival in challenging PvE encounters. Therefore, animation speed contributes to a skill’s overall control and effectiveness.
In summary, animation speed is an integral factor in determining the overall effectiveness of Stormcaller and Double Slash in Elden Ring’s PvE content. Its impact on vulnerability, damage output, stamina management, and interrupt potential is frequently analyzed within community discussions, shaping player perceptions and informing optimal build choices.
3. Stagger Potential
Stagger potential is a significant attribute when comparing the “Stormcaller” and “Double Slash” Ashes of War within Elden Ring’s PvE environment. Community discussions on platforms such as Reddit frequently analyze this factor, as it directly influences a skill’s ability to disrupt enemy attacks and create openings for further offensive maneuvers. Stagger potential, therefore, becomes a crucial component in determining the relative utility of these skills.
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Stagger Buildup and Thresholds
Each enemy possesses a stagger threshold. Attacks, including weapon skills, contribute to a ‘stagger buildup.’ When the buildup exceeds the threshold, the enemy becomes staggered, interrupting their actions and leaving them vulnerable. The amount of stagger buildup inflicted by Stormcaller and Double Slash is a key point of comparison. For instance, Stormcaller might inflict higher initial stagger buildup, while Double Slash could deliver more consistent stagger over time due to its faster attack speed. Players on Reddit often share data on specific enemy types, detailing how many hits from each skill are required to achieve a stagger.
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Critical Hit Opportunities
A successful stagger often presents the opportunity for a critical hit, such as a riposte or a guard break attack, which inflicts significantly higher damage. The reliability with which a skill can induce a stagger directly impacts the frequency and availability of these critical hit opportunities. Skills with high stagger potential, like a fully charged Stormcaller, can create openings against heavily armored enemies or bosses that would otherwise be difficult to exploit. Discussions on Reddit often highlight the synergy between specific weapons, talismans, and the stagger potential of these skills to maximize critical hit damage.
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Interrupting Enemy Attacks
Beyond creating openings for critical hits, stagger potential can also interrupt enemy attacks, preventing them from dealing damage. This is particularly valuable against enemies with predictable but powerful attacks. A skill with high stagger potential can be used defensively to disrupt enemy attack patterns, allowing the player to avoid damage and maintain offensive pressure. Community analysis frequently includes observations on the ability of Stormcaller and Double Slash to interrupt specific boss attacks, considering factors like timing and animation startup.
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Impact on Enemy AI
Repeated staggering can significantly alter enemy AI behavior. Consistently staggering an enemy can force them into a defensive posture, preventing them from utilizing more aggressive or dangerous attacks. This can simplify encounters and provide the player with greater control over the combat environment. The effectiveness of Stormcaller or Double Slash in manipulating enemy AI through repeated staggering is a recurring topic in player discussions, particularly in the context of prolonged boss fights.
The stagger potential of Stormcaller and Double Slash is a multifaceted consideration, influencing not only damage output through critical hits but also defensive capabilities through attack interruption and manipulation of enemy AI. Community discussions on Reddit, driven by empirical observation and shared experience, provide a valuable resource for understanding and comparing these skills in terms of their stagger potential, ultimately informing player choices and build optimization within Elden Ring’s challenging PvE content.
4. Weapon Scaling
Weapon scaling is a fundamental mechanic in Elden Ring directly influencing the effectiveness of Ashes of War such as Stormcaller and Double Slash. This mechanic dictates how much bonus damage a weapon receives based on a character’s attribute scores (Strength, Dexterity, Intelligence, Faith, and Arcane). The scaling grade (e.g., S, A, B, C, D, E) indicates the strength of this relationship; a higher grade implies a greater damage increase per point invested in the relevant attribute. In discussions about “stormcaller or double slash elden ring pve reddit stats,” weapon scaling is a crucial factor in determining which Ash of War yields higher damage output for a given character build. For instance, if Stormcaller’s damage scales primarily with Strength, and a player has heavily invested in Strength, Stormcaller is likely to outperform Double Slash if Double Slash scales primarily with Dexterity and the player’s Dexterity score is lower. Players on Reddit often share spreadsheets detailing the damage output of different weapons and Ashes of War combinations at various attribute levels, emphasizing the practical importance of considering scaling when choosing between Stormcaller and Double Slash.
The type of weapon to which the Ash of War is applied also plays a significant role. For example, a katana with innate Dexterity scaling will likely benefit more from Double Slash (if it also scales with Dexterity) than from Stormcaller if the player has a high Dexterity stat. Conversely, a greatsword with innate Strength scaling may see greater damage gains from Stormcaller. This interaction between weapon type, innate scaling, and Ash of War scaling is a frequent subject of analysis within online communities. Calculations of damage output frequently take into account the weapon’s base damage, scaling grades, and the player’s attribute scores, providing a more nuanced understanding of each Ash of War’s potential.
Understanding weapon scaling is paramount when evaluating the performance of Stormcaller and Double Slash. The scaling grades and relevant attributes directly affect the damage inflicted by these skills, making it impossible to determine their relative effectiveness without considering this factor. The community-driven statistical analysis frequently found on Reddit highlights the importance of matching the Ash of War and weapon to the player’s build, ensuring that attribute investments translate into tangible damage gains. While animation speed, FP cost, and stagger potential are also considerations, weapon scaling ultimately dictates the maximum damage output achievable with each skill, making it a cornerstone of build optimization within Elden Ring’s PvE environment.
5. Enemy Weakness
The effectiveness of both Stormcaller and Double Slash in Elden Ring’s PvE environment is significantly influenced by enemy weaknesses. Analyses of “stormcaller or double slash elden ring pve reddit stats” often factor in specific enemy vulnerabilities to certain damage types or status effects, as this can dramatically alter the performance of each skill.
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Damage Type Vulnerabilities
Enemies in Elden Ring exhibit varying resistances and weaknesses to different damage types (e.g., standard, strike, slash, pierce, magic, fire, lightning, holy). If Stormcaller deals primarily lightning damage and an enemy is highly resistant to lightning, Double Slash (which may deal standard or slash damage) could prove more effective, even with otherwise comparable stats. Community discussions on Reddit often highlight specific boss encounters where a particular damage type provides a significant advantage. For example, a boss weak to lightning might be quickly dispatched with Stormcaller, whereas Double Slash would be a less optimal choice. This situational advantage heavily influences skill selection.
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Status Effect Susceptibility
Many enemies are susceptible to status effects such as bleed, frostbite, poison, or scarlet rot. If either Stormcaller or Double Slash has inherent status buildup or can be augmented to inflict a status effect, its value against a susceptible enemy increases substantially. If Double Slash, for example, is used with a bleed-infused weapon, it could rapidly inflict bleed on an enemy weak to it, dealing significant burst damage. Stormcaller might be less effective in this scenario if it lacks inherent status buildup and cannot be easily augmented. Reddit discussions often include comparisons of the status buildup rates of different weapons and Ashes of War, along with observations of specific enemy vulnerabilities to these effects.
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Armor Class and Defense Values
Enemies with high armor class might be more resistant to certain types of physical damage. In such cases, skills that bypass armor or deal elemental damage may be more effective. If Stormcaller deals a portion of its damage as lightning, it could partially bypass physical armor, making it more useful against heavily armored enemies. Double Slash, dealing solely physical damage, would be more reliant on the weapon’s attack rating and the enemy’s physical defense values. Players on Reddit often experiment with different weapon types and Ashes of War against heavily armored enemies to determine which combinations provide the best damage output.
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Posture Breaking and Stagger Resistance
An enemy’s resistance to stagger and posture breaking affects the utility of skills designed to disrupt enemy actions. If an enemy has high stagger resistance, a skill like Double Slash, which relies on repeated hits, might be more effective at building up stagger than Stormcaller if Stormcaller delivers fewer, more impactful blows. This consideration is important when facing bosses or tough enemies that are difficult to stagger. The ability to reliably stagger an enemy can create openings for critical hits and significantly improve survivability. Community analyses frequently include discussions of the number of hits required to stagger various enemy types using different skills and weapons.
In conclusion, the analysis of “stormcaller or double slash elden ring pve reddit stats” must consider enemy weaknesses as a critical variable. Damage type vulnerabilities, status effect susceptibility, armor class, and stagger resistance all influence the relative effectiveness of each skill. These situational factors can outweigh raw damage output or other considerations, making it crucial for players to adapt their build and skill choices to the specific challenges presented by each enemy encounter.
6. Community Consensus
Community consensus, as formed on platforms like Reddit, plays a significant role in shaping perceptions and understanding of the relative strengths and weaknesses of weapon skills such as Stormcaller and Double Slash within Elden Ring’s PvE environment. Analysis of “stormcaller or double slash elden ring pve reddit stats” often relies on the aggregated experiences and statistical findings shared by a large player base.
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Aggregated Experience and Anecdotal Evidence
Community consensus emerges from the collective experiences of individual players who share their observations and test results. While individual experiences may be subjective, the aggregation of numerous anecdotes can provide a more robust understanding of a skill’s performance in various situations. For example, if a large number of players report that Stormcaller is highly effective against specific enemy types, this becomes a point of consideration even if statistical data is limited. The value of this aggregated experience lies in its ability to uncover nuances and edge cases that might not be apparent through isolated testing.
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Statistical Analysis and Data Sharing
Beyond anecdotal evidence, community consensus is also informed by shared statistical data. Players often conduct their own tests, recording damage numbers, FP consumption rates, and other relevant metrics. This data is then shared and analyzed, leading to a more objective assessment of a skill’s effectiveness. For instance, Reddit communities frequently compile spreadsheets comparing the damage output of Stormcaller and Double Slash against various enemies, taking into account factors like weapon scaling, attribute levels, and enemy resistances. This collaborative statistical analysis contributes to a more refined understanding of each skill’s potential.
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Tier Lists and Ranking Systems
Community consensus often manifests in the form of tier lists and ranking systems that categorize weapon skills based on their perceived effectiveness. These lists are typically based on a combination of anecdotal evidence, statistical data, and subjective player preference. While not definitive, tier lists provide a useful starting point for players seeking to optimize their builds. For example, a community-created tier list might place Stormcaller in a higher tier for its crowd control capabilities, while Double Slash might be ranked higher for its single-target damage potential. These rankings reflect the collective judgment of the community regarding the relative strengths and weaknesses of each skill.
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Influence on Game Balance and Developer Decisions
Community consensus can also indirectly influence game balance and developer decisions. Developers often monitor community discussions to identify areas where adjustments may be needed. If a particular weapon skill is consistently perceived as being overpowered or underpowered, the developers may choose to rebalance it in a future patch. For example, if the community consensus is that Double Slash is significantly more effective than Stormcaller, the developers might consider buffing Stormcaller to make it more competitive. The feedback loop between community perception and developer action highlights the significant role that community consensus plays in shaping the overall game experience.
In summary, community consensus, as expressed on platforms like Reddit, is an essential component in understanding and interpreting “stormcaller or double slash elden ring pve reddit stats.” The aggregation of individual experiences, the sharing of statistical data, the creation of tier lists, and the potential influence on developer decisions all contribute to a more comprehensive and nuanced assessment of these skills. While individual opinions may vary, the collective judgment of the community provides a valuable resource for players seeking to optimize their builds and enhance their Elden Ring PvE experience.
Frequently Asked Questions
This section addresses common inquiries regarding the comparative effectiveness of the Stormcaller and Double Slash Ashes of War within Elden Ring’s PvE environment, particularly as discussed on platforms such as Reddit. The information presented aims to clarify common points of confusion and provide a factual basis for understanding the strengths and weaknesses of each skill.
Question 1: Does Stormcaller’s damage scale solely with Strength?
Stormcaller’s damage typically scales primarily with Strength. However, the specific scaling grade depends on the weapon to which it is applied and its inherent scaling properties. Inspecting the weapon’s scaling attributes after applying Stormcaller is necessary to determine the exact scaling parameters.
Question 2: Is Double Slash always superior for inflicting bleed buildup?
Double Slash can be effective for inflicting bleed buildup due to its rapid, multi-hit nature. However, its effectiveness depends on the weapon’s inherent bleed buildup stat, the enemy’s bleed resistance, and the player’s Arcane stat (if the weapon scales with Arcane). Other skills or weapons may prove more efficient in specific scenarios.
Question 3: How does Stormcaller compare to Double Slash against heavily armored enemies?
The comparative effectiveness against heavily armored enemies depends on the specific damage type of each skill and the enemy’s armor values. If Stormcaller deals a significant portion of its damage as an elemental type, it may partially bypass physical armor. Double Slash, dealing primarily physical damage, will be more affected by the enemy’s physical defense.
Question 4: Does animation speed significantly impact the practical utility of these skills?
Animation speed is a critical factor. Slower animations leave the player vulnerable to enemy attacks for a longer duration. A faster animation allows for more frequent attacks and dodges, potentially increasing overall damage output and survivability. Therefore, skills with faster animation speeds, like Double Slash, can offer advantages in certain combat scenarios.
Question 5: Is community consensus a reliable indicator of a skill’s true effectiveness?
Community consensus can provide valuable insights, reflecting the aggregated experiences of many players. However, individual experiences may vary, and the most effective skill ultimately depends on the player’s build, play style, and the specific enemy being faced. Relying solely on community consensus without considering individual factors can be misleading.
Question 6: How does stagger potential factor into the choice between Stormcaller and Double Slash?
Stagger potential affects a skill’s ability to interrupt enemy attacks and create openings for critical hits. Skills with high stagger potential can be particularly useful against enemies with predictable but powerful attacks. The amount of stagger buildup inflicted by Stormcaller and Double Slash varies depending on the weapon, enemy, and player stats, influencing the choice between the two.
Understanding these nuanced aspects of Stormcaller and Double Slash allows for more informed decision-making when optimizing character builds for Elden Ring’s PvE content. Consideration of scaling, status effects, animation speed, and stagger potential, alongside enemy weaknesses, is crucial for maximizing a skill’s effectiveness.
The next section will provide a comparative analysis of specific weapon and stat builds using Stormcaller and Double Slash.
Practical Application
The following tips offer guidance on effectively utilizing Stormcaller and Double Slash, informed by community analysis and statistical data commonly found on platforms such as Reddit. Adherence to these guidelines can enhance performance within Elden Ring’s PvE environment.
Tip 1: Prioritize Weapon Scaling. Match the chosen Ash of War to a weapon with compatible scaling attributes. Stormcaller benefits significantly from Strength scaling, while Double Slash often performs best on weapons with Dexterity scaling. Confirm the weapon’s scaling grades after applying the Ash of War to ensure optimal damage output.
Tip 2: Exploit Enemy Weaknesses. Identify enemy vulnerabilities to specific damage types or status effects. Stormcaller’s potential lightning damage can be advantageous against enemies weak to lightning, while Double Slash can be paired with weapons that inflict bleed or frostbite to exploit corresponding weaknesses.
Tip 3: Manage Stamina Consumption. Be cognizant of stamina consumption rates. Double Slash, with its rapid attacks, can quickly deplete stamina. Implement strategies for stamina regeneration or reduction of stamina costs through armor, talismans, or stat allocation.
Tip 4: Optimize Animation Timing. Learn the animation timings of both skills. Mastering the attack windows and recovery frames enables precise execution and evasion, minimizing vulnerability to enemy attacks. Pay attention to the timing of the skill in relation to enemy attack patterns.
Tip 5: Enhance Status Buildup. Augment Double Slash with consumables or weapon infusions to enhance status buildup, such as bleed or frostbite. This strategy maximizes the skill’s potential against enemies susceptible to these effects. Consider the trade-off between raw damage and status infliction.
Tip 6: Consider Poise Damage. Evaluate each skills poise damage. Stormcaller delivers a concentrated burst which can break enemy poise. Double Slash is better for chipping away at poise, but may not interrupt enemy attacks. This consideration influences the choice of skill against different enemy types.
Tip 7: Leverage Community Resources. Utilize community-generated data, such as damage spreadsheets and enemy weakness charts, available on platforms like Reddit. These resources provide valuable insights for optimizing builds and skill selection against specific encounters.
Effective utilization of Stormcaller and Double Slash hinges on a strategic approach that incorporates weapon scaling, enemy weaknesses, stamina management, animation timing, status enhancement, poise damage, and community insights. Careful application of these principles will enhance performance within Elden Ring’s PvE environment.
The following section provides a conclusion to the analysis of Stormcaller and Double Slash.
Conclusion
The preceding analysis of “stormcaller or double slash elden ring pve reddit stats” has highlighted the multifaceted considerations involved in determining the relative effectiveness of these Ashes of War within Elden Ring’s PvE context. Factors such as weapon scaling, enemy vulnerabilities, animation speed, stamina consumption, stagger potential, and community-sourced data significantly influence their practical utility. No single skill is universally superior; the optimal choice is contingent upon specific build configurations, combat scenarios, and player preferences.
Ongoing experimentation and data sharing within the Elden Ring community will continue to refine understanding of these and other combat options. A thorough assessment of individual playstyles and encountered challenges remains paramount in tailoring character builds for optimal performance. Continued engagement with resources such as “stormcaller or double slash elden ring pve reddit stats” ensures informed decision-making and enhanced player experience.