The acquisition of a specific version of a basketball simulation game, tailored for the Android operating system, constitutes a particular action. This action involves obtaining the installation files necessary to run the referenced title on compatible mobile devices. The process generally involves locating a source for the application package file and transferring it to the target device.
This type of retrieval offers access to a specific digital entertainment product, potentially enabling offline gameplay and user engagement. It may also provide access to a title no longer officially supported or readily available through standard application distribution channels. A historical context for such endeavors includes periods when application availability shifted or operating system compatibility changed, leading individuals to seek alternative acquisition methods.