A segment of the Final Fantasy XIV player base actively engages with the game without progressing through the Main Scenario Questline (MSQ). This approach, often discussed and showcased on platforms like Reddit, focuses on experiencing the games numerous side activities, job leveling, crafting, gathering, and social aspects independently of the central narrative. For example, a player might dedicate their time to mastering all crafting disciplines or participating in player-run events without completing story quests beyond a certain early point.
The appeal of foregoing the MSQ stems from various motivations. Some players prioritize non-story content, finding enjoyment in the freedom to explore and develop their character outside the constraints of the mandated progression. Others seek a unique challenge, testing the limits of character development and endgame viability without the advantages conferred by story completion. Furthermore, this style of play allows engagement with the game’s evolving content, such as seasonal events and limited-time collaborations, without being tied to MSQ prerequisites. Historically, this divergence from the expected path has highlighted the breadth and depth of Final Fantasy XIV‘s open-world elements and alternative gameplay loops.